Six Ring Wizard - Chapter 325
Chapter 325: Meditation Room No. 1
Silvermoon City is dotted with numerous wizard towers, serving as the city’s primary defense and consuming a significant portion of its budget.
With such expenses, Seranthiel aims to recoup costs wherever possible.
The meditation rooms within these towers are open to generate revenue.
With the high concentration of energy particles there, leaving them unused would be a waste.
With many cities under Seranthiel’s domain and each city housing several wizard towers, maximizing their utility is crucial, even for Seranthiel.
The meditation rooms cost 100 magic stones per hour, a steep price, yet business remains brisk.
For wizards, earning magic stones is all about enhancing their abilities and advancing their magical journey.
Thus, many wizards spend without hesitation, as long as the investment aids their growth.
Helag shared this mindset, calculating the costs.
Eight hours a day would be 800 magic stones, totaling 24,000 per month.
With around 150,000 magic stones, he could sustain five to six months of meditation room sessions, excluding other expenses.
Helag planned to test the meditation room’s effectiveness. If beneficial, he’d immerse himself there to boost his progress.
His wealth was valuable only if used; otherwise, it was just numbers.
Helag used his communication stone to check wizard tower information.
The stone had a section for wizard towers, allowing anyone to book a meditation room.
Bookings required Silvermoon City Hall’s approval, mainly for identity verification, ensuring no issues before granting access.
Given the wizard towers’ importance, security was paramount.
Allowing an Abyssal cultist inside could cause immeasurable damage.
Thus, identity checks were crucial; any suspicion barred entry.
As a formal Seranthiel member, Helag had no issues with identity verification.
His booking was approved within ten minutes.
Seranthiel members enjoyed priority approval, a perk of their status.
Helag’s chosen tower was near King Street, conveniently close.
Residences in King Street were strategically built near the tower for safety.
This geographical advantage was a key selling point for the area.
The tower was surrounded by high walls, with strict access control.
Security was tight, with constant patrols inside and outside the walls, and guards at the entrance.
Helag reached the entrance, stated his purpose, showed his communication stone for identification, and registered before being allowed entry.
From afar, the wizard tower appeared like an ordinary tall structure, seemingly small.
But up close, Helag realized its true grandeur.
Inside, a faint hum hinted at some machinery at work.
Entering through the base door, Helag noticed an orange cat lounging on a table.
The cat lifted its head, scrutinizing Helag with human-like eyes, speaking in a female voice: “Helag?”
“Yes,” Helag nodded, unsure how to address the cat.
The cat continued, “Your booking is confirmed. There are eight meditation rooms, numbered one to eight. Choose one. Follow me for instructions.”
The cat gracefully leapt off the table, gesturing for Helag to follow.
Helag followed, keeping pace with the elegant yet swift-moving cat.
Despite appearing slow, the cat moved quickly, requiring Helag to jog to keep up.
The cat led Helag through twists and turns to a circular room with eight doors, each numbered.
“Which room do you want?” the cat asked.
“Is there a difference between them?” Helag inquired.
The cat shook its head, “No difference. All are identical and currently available.”
“Then room one,” Helag decided.
With no differences, any room would do.
The cat approached room one, pressing a paw against the door, causing it to glow green, revealing complex runes beneath.
The door opened slowly, and the cat, tail swaying, entered.
“Follow me,” the cat’s voice echoed in the empty room.
Helag entered meditation room one.
The room was bare, small, with a circular carpet on the floor.
Beside the door was a green crystal, the only other feature.
The room was spartan, devoid of unnecessary items.
“If you want to start using the room, touch the green crystal with your communication stone. When finished, touch it again to end the session. The cost will be deducted from your magic stone balance. Remember to touch the crystal when leaving, or we won’t be responsible for continued charges,” the cat explained.
The room was connected to the magic network.
Touching the crystal with his stone would log Helag into the system, reading his balance.
If his balance was insufficient for an hour, the room couldn’t be activated.
If he had only 300 magic stones, the room would shut down after three hours.
Crucially, he must touch the crystal upon leaving to end the session.
Forgetting this step left him at the mercy of the staff’s mood.
A good mood might prompt a reminder; a bad mood meant continued charges.
Helag felt the design seemed aimed at profiting from forgetful users.
Searching the tavern forums, he found many had forgotten to touch the crystal, losing magic stones unnecessarily.
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